Relief of Primordial Switzerland, Franz Ludwig Pfyffer
Site Model Making
Site Model Making
History
Between 1762 and 1786, Franz Ludwig Pfyffer built a scale model entitled “Relief of Primordial Switzerland’ This was the first three-dimensional landscape model that topographically represented a specific area. The alpine region around Lucerne with Lake Lucerne and the neighboring Cantons is replicated at a scale of 1:12,500, with light vertical exaggeration and great detail. Shortly after its completion, the 26 m2 model became a popular attraction in Lucerne. Discerning travelers such as Johann Wolfgang von Goethe were delighted to be able to look at the mountains from above. Hot air balloons and alpine tourism were still unknown at this time. One can imagine the fascination that this model landscape exerted on viewers: until then, the landscape had only been seen from the perspective of a foot traveler, or from a carriage. And as such, only as segments, which were often rather threatening or tiresome to the traveler. Pieces of wood, coal, brick, plaster and sand, covered with a painted layer of beeswax were the materials used to create this first landscape model.
Digital Model Making
Today, specialist computer programs and plotters have taken over the role of making landscape models, naturally using digital models as input data. Contour lines must be closed and each have its own layer for a specialist CAD/CAM system to be able to import DXF or DWG format.[1]
[1] Peter Petschek, Peter Walker, Grading for Landscape Architects and Architects, (Birkhauser Verlag AG 2008) 125.
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